Dungeons and Dragons
After the Fall
The year is 1513, many years have passed since the uprising of the giants and the death curse affected the world. Something horrible has affected the world and the majority of civilisation has fallen. Poetry, daughter of Creed and Sybil Prideblossom, has found a crashed Spell Jammer, a ship that allows travel through time. She seeks out mighty heroes to join a quest to save the timeline and put things right.