Side quests take centre stage as the Inquisition cleans house before the finale—tracking Venatori, stopping assassins, and making sure no enemies are left to strike from the shadows. — Broadcasted...
Talis the White presents the crew with a risky proposition: eliminate her rival who has stolen the position she was promised, and in return, she’ll guarantee safe passage for the...
February 16th 1925, London The hunt for Edward Gavigan takes our investigators from the seedy docks of Limehouse to the foggy back alleys of Southwark. But will the price of...
With the rest of the crew away, John and Ben are left to their own devices—and those devices happen to include a giant nuclear reactor. As they design and construct...
The Icebreakers take a much-needed rest before attempting the fabled Rite of the Octad. In the calm before the storm, AJ and Cherish share a heartfelt conversation about what comes...
With the final mission looming, the Inquisition doubles down on side quests—hunting Venatori, stopping assassin attacks, and strengthening their position for the battles ahead. Every threat removed now means fewer...
This month’s Final Boss Fight Quiz Night challenges you to journey back in time with a round all about the cradles of civilization. Test your knowledge of ancient cultures, early...
With Nether Stars as their ultimate goal, John and Tannie dive into a risky experiment using a Paradox machine to repeatedly summon and defeat the Wither—rewinding time again and again...
More side quests await the Inquisition—including clearing a quarry overrun by Red Templars and used to cultivate deadly Red Lyrium. Can John and the team rescue the villagers held captive...
The Festival of the Thaw is shattered when alarm bells ring—an apparent army of Spike Wolves is charging toward the town. The crew of The Verdant Nebuchadnezzar must decide: make...
The tension rises as the city watch races against the ticking clock, with the explosion of the missing dragons threatening to tear Ankh-Morpork apart. As the investigation deepens, Igorina halts...
Work progresses steadily on the charming Hobbit village, adding more detail and character to the central hub. Meanwhile, John sets his sights on an ambitious project back at the Castle—a...
The Icebreakers continue their search through the shattered streets of Ythryn, hunting down the lost fragments of the Rite of the Octad. Their quest for arcane knowledge brings them face...
The Storm Coast calls once again, filled with new mysteries and side quests waiting to be uncovered. John and the Inquisition dive into the challenges ahead, ready to explore every...
The ever-diligent members of the Ankh-Morpork City Watch find themselves investigating an unusual disturbance at the Sunshine Sanctuary for Sick Dragons. With Sir Samuel Vimes’ trademark disdain for unnecessary paperwork...
With UKGE just around the corner, the crew takes a laid-back Minecraft session focused on crafting their Hobbit-inspired village at the central hub. John, Angel, Tannie, and Ben work together...
The Trollskull Companions face a tense confrontation with a pair of Spirit Nagas, and Toya begins to show the weight of the journey. As danger mounts in the Slitherswamp, the...
John and the Inquisition return to the Emerald Graves to tackle the remaining side quests—most importantly, hunting down the Red Lyrium smugglers wreaking havoc in the region. Every step closer...