
The group have found their way into the Duergar Stronghold and seen off some of the guards, but what secrets does the fortress hold for Cherish?

With Sephek apparently dead, the group go to confront his former employer Torga and discover how much she knew about her bodyguard’s activities outside of work…

After some unusual dreams, the group confronts Torga’s Caravan and find Saphek, a bodyguard with piercing blue eyes.

After resting in the Northern Light Tavern, the group set off up Kelvin’s Cairn tracking both the unseen thieves who have been plaguing Caer Konig and finding the missing...

While travelling by boat from Easthaven towards Caer Konig, the group spots a cave in the cliff face, with evidence that the missing fishers had been there.

The group arrive in Easthaven, where they witness the public execution of a Red Wizard of Thay, and are asked to help the town guard find some missing fishers...

The group have business around Bryn Shander, including sharpening their swords at Black Iron Blades, the famous blacksmith of Icewind Dale.

With incriminating evidence… and a cat… taken from their expedition into Targos Town Hall, our brave adventurers head north to the centre of the Ten Towns, Bryn Shander, where...

After finding out some suspicious details about the lottery within Targos, our brave adventurers attempt to break into Town Hall to find some incriminating evidence and continue their investigation...

Leaving Termalaine, our brave adventurers head out to explore the other towns in the Ten Towns of Icewind Dale.

Our brave adventurers descend into the gem mines north of Termalaine, seeking to clear out an infestation of monsters which has shut down the mines.

The Ten Towns of Icewind Dale have been locked in a perpetual winter for the last 2 years, the sun barely rising into the sky and a shimmering aurora...

Starting April 3rd, adventure is a dish best served cold. Beneath the unyielding night sky, you stand before a towering glacier and recite an ancient rhyme, causing a crack...